ISSN : 1738-6764
This research tackles a major challenge faced by indie game developers: the high financial and technical barriers to producing quality graphics and animations, primarily due to dependence on expensive commercial software like 3D Max or Cinema 4D. Blender 3D, a free and open-source platform, offers a promising solution to these challenges. However, there is a lack of scholarly research on how effectively Blender 3D can address these issues and improve creative and technical workflows in indie game development. This study aims to fill that gap by analyzing real-world case studies and practical applications of Blender 3D, evaluating its impact on the creative processes and technical efficiency of indie game studios. Additionally, the research investigates the integration and interoperability of Blender 3D with popular game engines like Unity and Unreal Engine, specifically examining how this integration streamlines the development pipeline from concept to final product, ultimately helping to level the competitive playing field in the ever-evolving indie gaming industry.
