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  • P-ISSN1229-2435
  • E-ISSN2799-4767
  • KCI

포스 피드백이 비디오 게이머들의 게임결과에 미치는 영향

The Effect of Force Feedback on Video Gamers' Performance

한국비블리아학회지 / Journal Of Korean Biblia Society for Library and Information Science, (P)1229-2435; (E)2799-4767
2013, v.24 no.4, pp.91-98
https://doi.org/10.14699/kbiblia.2013.24.4.091
정우섭 (School of Information Studies University of Wisconsin)

초록

이 연구의 목적은 포스 피드백이 비디오 게이머들의 게임결과에 미치는 영향을 두 가지 게임 콘트롤러에 따라 비교하는 한편, 게이머들의 포스 피드백에 관한 인식과 실제 그들의 게임결과가 일치하는지를 밝혀내고자 하는 것이다. 42명의 게이머들이 자동차 경주 비디오 게임에 참여하였고 그들의 게임결과를 변수들에 따라 분석하였다. 분석결과, 1) 포스 피드백이 비디오 게임에 미치는 영향은 콘트롤러의 종류에 따라 다르고, 2) 게이머들의 포스 피드백에 대한 인식과 실제 그들의 게임결과는 항상 일치하지는 않으며, 3) 흥미 요소가 게이머들의 게임결과에 큰 영향을 미침을 확인할 수 있었다.

keywords
포스 피드백, 비디오 게임, 콘트롤러, 게임 인터페이스, 사용자 인식

Abstract

The purpose of this study is to examine the effect of force feedback on video gamers' performance with two different types of game controllers, and to verify users' consistency on their perceptions of force feedback effect and their actual performances in video games. 42 qualified players' records on a driving video game were analyzed in this study. This study shows 1) the force feedback effect in video games depends on the type of game controllers, 2) there is inconsistency between gamers' perception on the force feedback effect and their actual performances with the force feedback effect, and 3) emotional pleasure (fun factor) plays a big role in gamers' performances.

keywords
포스 피드백, 비디오 게임, 콘트롤러, 게임 인터페이스, 사용자 인식

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